33 Immortals co-op multiplayer roguelike

The Softonic piece on 33 Immortals — 33 players, Divine Comedy framing, Thunder Lotus’s first multiplayer game — caught what makes the genre work. Roguelikes are at their meanest when you’re alone, at their loudest when you’re with friends, and at their best when a raid-sized lobby comes together to push a boss none of you can solo. We tested eight multiplayer roguelike games on PC that scratch the same itch from different sides, ranging from quiet 4-player runs to chaotic 33-player melees.

What to look for in a multiplayer roguelike

The questions to ask before installing:

Quick comparison

GameBest forPlayersRun lengthStandout
33 ImmortalsRaid-sized co-op roguelikeUp to 3330 to 60 minLobby-scale Inferno raids
Risk of Rain 2Time-pressured shooter roguelike1 to 430 to 60 minItems stack into absurd builds
Spelunky 2Tight platformer roguelike1 to 420 to 45 minDeath is always your fault, somehow
Deep Rock Galactic: Rogue CoreCooperative dwarf roguelike1 to 445 to 75 minSister title to the original DRG
RotwoodKlei’s beat-em-up roguelike1 to 430 to 50 minKlei combat polish
Vampire SurvivorsAuto-fire survivor roguelike1 to 4 (co-op mode)30 min capBuild sweetness without input fatigue
NecesseTop-down survival roguelike1 to 8Open-endedTown building between runs
Wizard of Legend 2Combo-heavy mage duels1 to 425 to 40 minSpell combo system

The games

1. 33 Immortals — best raid-sized co-op roguelike

33 Immortals scales the roguelike lobby to MMO raid size. Thirty-three players land in Dante’s Inferno, split into sub-parties for elite encounters, and rally together for massive boss fights. The 1.0 launch in June 2026 added all three Dante-inspired worlds, a hidden final boss, and crossplay matchmaking. Solo runs are viable but the magic shows up when the full lobby is alive.

Where it falls short: Off-peak matchmaking can dilute the 33-player headline. Hardware demand is real for the dense final-boss fights.

Pricing: $14.95, regular discounts to $9.97.

Players: Up to 33 (lobby), with mid-run sub-grouping.

Download: 33 Immortals on Steam

Bottom line: The only roguelike that makes a Wednesday-night session feel like a raid night.

2. Risk of Rain 2 — best time-pressured shooter roguelike

Risk of Rain 2 is the genre’s gold standard for “items stack into absurd builds.” A run starts simple — choose a survivor, shoot enemies, pick up items — and ends with a screen full of homing missiles and your character doing 40,000 DPS while sprinting. Time pressure ramps difficulty automatically, so loitering kills you faster than aggression does.

Where it falls short: Server stability for 4-player runs can wobble during big patches. Late-run frame rate dips when item stacks get silly.

Pricing: $24.99 base. DLC expansions (Survivors of the Void, Seekers of the Storm) at around $14.99 each.

Players: 1 to 4 online co-op.

Download: Risk of Rain 2 on Steam

Bottom line: Still the best four-friend roguelike for “what does five lensmaker’s glasses stacked do” experiments.

3. Spelunky 2 — best tight platformer roguelike

Spelunky 2 kept everything that made the first Spelunky cult-loved and layered new biomes, mounts, and shortcuts. Co-op (couch or online) lets up to four players turn each run into a shared comedy of errors. Permadeath is hard but the system rewards mastery rather than punishing it.

Where it falls short: Online co-op uses peer-to-peer and benefits from a wired connection. Learning curve scares some new players.

Pricing: $19.99. Frequent sales below $7.

Players: 1 to 4 local or online.

Download: Spelunky 2 on Steam

Bottom line: The platformer roguelike with the cleanest feel and the funniest co-op deaths.

4. Deep Rock Galactic: Rogue Core — best dwarf co-op roguelike

Deep Rock Galactic: Rogue Core is the standalone roguelike sister to Deep Rock Galactic. Four dwarves drill into ever-changing caves, each run remixing biomes, modifiers, and boss encounters. Class kits draw from the parent game but the upgrade tree resets between runs.

Where it falls short: Without three friends, matchmaking is less reliable than the parent DRG. Some modifiers are punishing solo.

Pricing: $24.99 standard, regular discounts.

Players: 1 to 4 online co-op.

Download: Deep Rock Galactic: Rogue Core on Steam

Bottom line: The pick for DRG fans who want the Rock and Stone formula with permadeath stakes.

5. Rotwood — best Klei combat polish

Rotwood is Klei’s take on the beat-em-up roguelike. Combat is dodge-and-counter focused, animation work is tight, and the run structure is short enough to fit lunch breaks. Up to four players in a single forest.

Where it falls short: Smaller content scope than Klei’s flagship co-op games. Some endgame variety is still ramping post-1.0.

Pricing: $19.99.

Players: 1 to 4 local or online.

Download: Rotwood on Steam

Bottom line: Pick Rotwood for a polished 30-minute combat fix with friends.

6. Vampire Survivors — best auto-fire survivor roguelike

Vampire Survivors turned the genre upside-down by removing the aim button. You walk, the game shoots, and 30 minutes later your screen looks like a bullet-hell fever dream. Co-op (up to four locally; online via Together mode) lets a group share weapons, evolutions, and chaos.

Where it falls short: Online co-op is less polished than local. Some maps feel similar after dozens of runs.

Pricing: $4.99 base. DLC expansions at $1.99 to $3.99.

Players: 1 to 4 (local or via Together mode).

Download: Vampire Survivors on Steam

Bottom line: The roguelike that proved less input can mean more game.

7. Necesse — best town-building roguelike crossover

Necesse sits between a roguelike, a survival sandbox, and a town builder. Up to eight players share a world. Runs are open-ended; the loop is “explore, fight, return, build the settlement so the next run is easier.” A genre hybrid that’s heavier on persistence than pure roguelikes.

Where it falls short: Not a strict roguelike (death is more like a reset, not permanent). Pixel art is intentionally retro.

Pricing: $11.99.

Players: 1 to 8 online.

Download: Necesse on Steam

Bottom line: The pick if you want a roguelike loop wrapped in a town you can come back to.

8. Wizard of Legend 2 — best combo-heavy mage duels

Wizard of Legend 2 is the long-awaited sequel to the cult original. The spell-combo system encourages mixing elemental spells into chains, and the co-op (up to four players) means each mage can specialise into a different chain. Bosses are punishing on solo, manageable with a friend covering your back.

Where it falls short: Online co-op had launch wobble; patches have stabilised it. Some spell pairs are stronger than others.

Pricing: $19.99.

Players: 1 to 4 local or online.

Download: Wizard of Legend 2 on Steam

Bottom line: Pick this for combo-driven mage co-op where spells chain into screen-clearing finishers.

How to pick the right one

If you want the headline raid-scale chaos: 33 Immortals. If you want the gold standard of “items stack into absurdity”: Risk of Rain 2. If you want tight platformer permadeath: Spelunky 2. If you want Rock and Stone with friends: Deep Rock Galactic: Rogue Core. If you want polished short-session combat: Rotwood. If you want bullet-hell auto-fire chaos: Vampire Survivors. If you want a roguelike loop tied to a town you build: Necesse. If you want combo-driven mage duels: Wizard of Legend 2. The 33 Immortals lobby is the loudest of these but the smaller co-op picks age better as evening regulars.

FAQ

Are these games actually roguelikes or roguelites?

Most are roguelites — they have meta-progression between runs. 33 Immortals, Risk of Rain 2, and Spelunky 2 lean closer to pure roguelike resets within a run. Necesse is the loosest fit and is more accurately a survival sandbox with roguelike combat loops.

What is the best multiplayer roguelike on Steam?

For raid scale, 33 Immortals is unmatched. For tight 4-player co-op, Risk of Rain 2, Spelunky 2, and Deep Rock Galactic: Rogue Core are the strongest picks.

Do these games support couch co-op?

Spelunky 2, Rotwood, Vampire Survivors, and Wizard of Legend 2 support local co-op. 33 Immortals and Risk of Rain 2 are online-only.

Are multiplayer roguelikes pay-to-win?

No. None of the games in this list sell power. Cosmetics and DLC content expansions are typical.

Which run is the shortest?

Vampire Survivors has a 30-minute hard cap per run. Wizard of Legend 2 and Rotwood land at 25 to 50 minutes typically. 33 Immortals and Deep Rock Galactic: Rogue Core can stretch past an hour.

Can I play these solo?

All of them. 33 Immortals and Deep Rock Galactic: Rogue Core feel better with company, but solo runs are supported in every pick.