League of Legends alternatives for desktop

Riot Games announced League of Legends Classic after a flood of leaks at MSI, confirming a 2010-era ruleset return for players who think modern LoL has drifted too far from what made it stick. If you are already eyeing the exits, the news is the right moment to look beyond Riot’s walls. These seven desktop MOBA alternatives to League of Legends keep the five-lane shape, push it into MOBA-shooter territory, or strip it back to the auto-battler descendant.

We weighed each on active player base in 2026, free-to-play fairness, queue times in NA and EU, and how recognizable the lane-jungle-tower-objective shape is for an LoL player jumping in.

Quick comparison

GameGenreFree optionActive in 2026Standout
DOTA 2Classic MOBAYes, all heroes freeYesDeepest hero kits and item system
Smite 2Third-person MOBAYes, founder’s availableYesBehind-the-back camera and god roster
Heroes of the StormStreamlined MOBAYesMaintenanceShorter matches, no items
DeadlockMOBA-shooter hybridInvite-only betaYes, betaValve’s third-person 6v6
PredecessorThird-person MOBAFreeYesSpiritual successor to Paragon
DOTA UnderlordsAuto-battler descendantYesYesAuto-battler shape of DOTA
Awesomenauts2D platformer MOBAYesYesSide-scroll MOBA, low commitment

Why people move off League of Legends

The conversation across r/leagueoflegends and Twitter lands on a familiar mix.

Which game should you pick?

  1. DOTA 2 if you want the most strategically deep MOBA on the planet.
  2. Smite 2 for third-person camera and the god-pantheon roster.
  3. Heroes of the Storm for shorter matches and no item shop.
  4. Deadlock if MOBA-shooter is your itch and you can grab a Valve invite.
  5. Predecessor for the Paragon revival under a new studio.
  6. DOTA Underlords for the chess-like auto-battler shape.
  7. Awesomenauts for the lowest-commitment side-scroll take.

1. DOTA 2 -- the deepest MOBA on PC

DOTA 2 is the alternative LoL players resist for years and then love. Every hero is free, the item system is deeper, last-hitting in lane is a real skill, and the comeback mechanics keep games swingier than League. Valve patches the core systems heavily; the meta shifts more than League’s.

Where it falls short: Steeper learning curve. The community has a reputation; queue with friends or buy DotaPlus to soften it.

Pricing: Free. Cosmetic-only monetization (Arcana, persona, etc.). Battle Pass returns seasonally.

Download: Steam

Bottom line: Pick DOTA 2 if you want the genre’s full depth and are willing to relearn the basics.

2. Smite 2 -- third-person MOBA with the gods of every pantheon

Smite 2 is Hi-Rez’s full sequel to Smite, with Unreal Engine 5, a god roster that pulls from Norse, Greek, Egyptian, Mayan, and Hindu mythology, and a behind-the-back camera that turns lane phase into something closer to an action game. Hi-Rez moved alpha-to-launch through 2025 and the game is in active updates.

Where it falls short: Some gods from Smite 1 are not yet ported. Player base is smaller than LoL or DOTA 2.

Pricing: Free. Cosmetic monetization; Founder’s Pack accelerates god unlocks.

Download: Steam

Bottom line: Pick Smite 2 if you want the MOBA shape from a third-person view.

3. Heroes of the Storm -- shorter matches, no item shop

Heroes of the Storm is Blizzard’s streamlined MOBA. No item shop, shared team experience, maps with different objectives that change every match. Blizzard placed it in maintenance mode years ago, but the queue still finds matches and the game now serves as the alternative for LoL players burned out on lane-itemize-fight.

Where it falls short: No new heroes since maintenance. Community knows the game is on life support.

Pricing: Free. Cosmetic monetization continues.

Download: Battle.net

Bottom line: Pick HotS if 20-minute matches with no item builds matter more than active development.

4. Deadlock -- Valve's MOBA-shooter

Deadlock is Valve’s third-person 6v6 MOBA-shooter, still in invite-only beta in 2026 with peak concurrents above 100,000. Lane creeps, towers, items bought from a shop, but the shooting is real third-person hero shooter combat. Invites continue to spread through existing player invites.

Where it falls short: Still beta; balance changes hit fast. Invite-only means you need a friend already in.

Pricing: Free during beta.

Download: Steam (requires invite)

Bottom line: Pick Deadlock if you want MOBA-shooter and can land an invite.

5. Predecessor -- Paragon under a new studio

Predecessor is Omeda Studios’ spiritual successor to Epic’s discontinued Paragon. Third-person MOBA on the Agora map with the original Paragon roster restored and expanded. The game is live on PC and PlayStation with cross-platform play.

Where it falls short: Smaller player base than DOTA 2 or Smite 2; queue times stretch in off-peak NA hours.

Pricing: Free. Founder’s packs offer cosmetic bundles.

Download: Steam

Bottom line: Pick Predecessor if you loved Paragon or want a less-crowded third-person MOBA.

6. DOTA Underlords -- the chess-shaped descendant

DOTA Underlords turned the DOTA Auto Chess mode into a standalone game: eight players, a board, chess-like positioning, and waves of AI rounds. Matches are 30 minutes but the active gameplay is shorter; you spend most time picking heroes and items between fights.

Where it falls short: Not a true MOBA. If lane phase is the part you like about League, this is the wrong direction.

Pricing: Free. Cosmetic only.

Download: Steam

Bottom line: Pick Underlords if you want to think about team composition without micromanaging a character.

7. Awesomenauts -- 2D side-scroll MOBA

Awesomenauts is the lowest-commitment MOBA on PC. Two teams of three pick from a cartoonish roster, push turrets, and brawl in 2D platformer lanes. Matches run under 15 minutes. The community is small but stable.

Where it falls short: Player base is small. Strategic depth is lower than the 5v5 picks.

Pricing: Free, with DLC characters and cosmetics for sale.

Download: Steam

Bottom line: Pick Awesomenauts if you want a 15-minute MOBA brawl in 2D.

FAQ

Is DOTA 2 harder than League of Legends? Yes, on the input layer (turn rates, deny mechanic, item active abilities), and on the mental layer (more situational items, lane swaps). Players generally need 50-100 games to feel competent.

Is Smite 2 better than Smite 1? For most players in 2026, yes. The Unreal Engine 5 build is more responsive, the god roster is migrating, and active development is focused on Smite 2.

Will League of Legends Classic replace regular LoL? No. Riot framed Classic as a separate mode that will run alongside the live game.

Is Deadlock free? Yes during the beta; invite-only access keeps it gated.

Which has the friendliest community? Heroes of the Storm and Predecessor get the calmest queues. Both have small enough communities that the regulars know each other.